Monday, 22 February 2016




These are two bits of graphics i have done, the top one is a design of a stag, well two. The design is low poly art and it fits with in the circle.
The bottom one is low poly art of myself and i have the original photo on the right and on the left and in the middle i have the low poly art design of my self one with lines, and the other with lines.




These two photos i had taken whilst spending time in manchester, theres no real purpose for these but i may use them some time in the future.
I really like the black and white photography so taking these and editing them in photoshop to enhance the darkness as i always think of manchester as rainy and dark days. 


These four designs i made was just something i did while on the train. I don't really have a purpose for them but i like the look of them.


This is a computer drawing that i did in illustrator with a drawing pad. 
It is also a cartoon drawing of some one i know.

Heres a n illustration i have done for my contextual portfolio.
The concept behind me doing this was just a illustration of where i come from, the illustration is the be that represents the bee of manchester in my own version of it and the type is my own type face that i had made by using a drawing pad.

THEORY AS PRACTICE 2 - SEMINAR LECTURE

Annotating Text


In this seminar the group had to bring a text of 200 words or below which related to three topics of our new collide brief. These were the Internet, happiness or our future self. I decided to bring in a quote I had discovered from The Guardian newspaper on The Internet of Things. The idea of gathering this text was to then annotate it in the seminar and decipher its meaning, bringing possible new ideas and questions from the text. In the seminar we were split up into groups of three. In these groups we then took turn to read our text to each other. We then annotated our text and gave input to other group members to make sure nothing is left out. Our texts can be seen below.

          

Overall I found this seminar to be very helpful in understanding the new brief. It allowed me to decipher the three topics. From this I have found The Internet of Things to be a very interesting subject and also happiness in the design practice.

3D VISUALISATION FOR DESIGN & MOVEMENT - TASK 1

Production Layouts


This was the second process & production workshop back after the Christmas holidays. In this workshop I learnt how to use Cinema 4D in conjunction with Adobe Illustrator. The aim of this workshop was to take a 2D image of our initials or name and make it into a 3D image using the software. Before we began our Cinema 4D process we needed an Illustrator file to work with, this file only had to be simple and display our name our initials. 

  1. First I had to create an illustrator file in which I would create our work, ready to import into Cinema 4D. I had to confirm that my document was zeroed off so that it would not cause any problems when importing.
  2.  After we created our designs, I saved it however I had to make sure that my Illustrator file was saved as Illustrator 8. This will allow us to open it in Cinema 4.
  3. I then set up a file in Cinema 4D that replicated that of my Illustrator file, and merged my file into the 3D software.
  4. I then began to extrude my text and round the edges slightly giving it a 3D effect. I then added colours to all aspects of my design including the background.
  5. I added lighting and shadow where appropriate in my design to give it a realistic effect.
  6. Finally I rendered my design into a Jpeg image, which can be seen bellow.
Overall I am very pleased with the final outcome of my design. I feel that the tools I have used iN this session are easy enough that I could possibly use the software with out guidance. If I were to develop my work I would actually focus it on an actual logo design and use more details and textures. I feel cinema 4D could also be helpful to widen my skill set in graphic design

THEORY AS PRACTICE - BUSINESS LECTURE

Project Management 


Factors of Good Project Management
  • Time
  • Cost
  • Quality 
Distinct Elements
  • Design Phase: Research, Idea Generation, Technical Completion 
  • Execution Phase: Production Issues 
  • Implementation: Product Monitoring

THEORY AS PRACTICE - BUSINESS LECTURE

Project Considerations


As you begin design in business, you will have a client and many corporate issues to incorporate into your design. If you have a good relationship with a client this makes the process of designing easier, this will therefore allow the option of repeat business. 

I.P. - Intellectual Property

I.P.R. - Intellectual Property Right

Patents
  • These Must Be New
  • How Things Work
  • How They Are Made
  • What They Are Made From
  • Technical Contribution
Trademark 

A sign that distinguishes your services from your competitors, this is the same as a brand.

Copyright

This enables automatic protection covering anything written or performed by an individual. This issue of copyright is  the proof of originality.

Design Right

This is the way an object looks, similar to copyright it is automatic. The key of this however is proof of originality.

CHARACTER FOR PACKAGING & MOVEMENT - TASK 3

Generating Package Prototype 


In this workshop I would be focusing on printing out my cereal prototype, and proofing it for any errors or imperfections which may have come out in print. Through printing out a prototype I could be saving any unexpected cost which could have occurred when printing the final piece. Bellow is an image of the net design that I sent to the printer which has been developed through my idea generation in earlier stages of this module.



  1. I began with confirming the size of my file making sure it was roughly A2 size, from this I placed my design into a template ready for print.
  2. Once my net was printed onto thin card I began to cut it out using a scalpel and a cutting mat.
  3. I then folded the net together to form the mock up cereal box and glued all the correct sides together.
  4. After my design was complete I photographed my outcome which is shown below

GUEST LECTURE - 02/12/15



Territory Studio (David Sheldon Hicks)


Manifesto

Territory is an independent, creative agency established in London in 2010. Founded by three people whose combined skills and experience spans a broad range of media, industries and brands. There in-house expertise across branding, motion and digital allows them to offer an integrated approach as brands increasingly demand cross-platform, through-the-line solutions that are adaptable and interchangeable to any given media. The business itself is seen as multi disciplinary, however their speciality is futuristic animation and story telling effects for blockbuster films such as the Avengers Assemble and computer games such as Forza 6. Overall I really like what David had to show us from his business and I felt my work on information graphics I have done in the past could possible be developed in the style of this type of animation.

Territory Studio Clients:
  • BBC
  • Vogue
  • Grosvenor 
  • Unilever
  • Fox
  • Virgin Atlantic
  • LG
  • Silverstone 
  • O2
  • HSBC
  • Sony

THEORY AS PRACTICE - BUSINESS LECTURE

Business Contracts 


Client Side: Contract between you and client.

Employee Side: Contract between you and your staff.

Client Side (Duty of Contract)
  • Supply what the client asks for.
  • What does the client really ask for
  • Ensure parameters are put in place.

Client Side (Duty of Care)
  • Look after the clients and there concerns.
  • Know what the clients business is.
  • Get a broader understanding of the economic environment. 
Employee Side (Duty of Care)

There is a lot of employment legislation. The aim is to protect employees from unfair actions and practices.
  • Mental and physical care.
  • Safe working environment.
  • Procedures to remove issues.
  • Clear job understanding.
In a business contract you should know where you stand and what the contract says...
  • Sub contractor?
  • Employee?
  • Fixed term contract?
Experimentation

In this stage of my process & production module I furthered my skills in the physical studio workshops. In this task we had to gather our chosen typography layouts, which we had previously created in the lesson before. I decided to choose my first type form which was based on music and how music is written as I felt it was the strongest, however I also believed they all worked very well together so this was a tough decision to make but I made a decision through process of elimination and also asking my flat mates which they thought was best. With our chosen typography we had to develop it into a physical form.


The typography I had chosen was a very fancy and fresh looking type, due to it being based of the shapes used in writing music. Therefore I wanted to develop this type into a physical form, which would give it crisp edges and not distract your attention away from the type its self. I first tried to stencil my design and paint the type onto the page with a fine brush, although after many attempts I could not get the paint to stop bleeding under the stencil. My development I decided to use stencils and a quail and that looked okay but still wasn’t what I was wanting and I very much so liked the paint aspect of my idea so I used a paint sponge to print the type onto slides of paper.



To do this I rendered my typeface onto the computer first and then printed it out onto thick sheets of paper in which I would then cut out the type from the paper. To transfer the type onto the other piece of paper I used a paint sponge, I did this so I could try and get a nice even finish over each of the letters and there be no patches but to be honest it didn’t work out for me for my first two attempt’s but thankfully it worked out well on the third attempt. The paint and crisp lines however it wasn't 100% effective when creating crisp lines this is were a screen print system would have been useful and have given me a much better out come and finish.

GeneratiCharacter Packaging

In this process and production workshop we would be focusing on developing our character we had previously created and placing them into a cereal brand. From my development in the previous character design I have decided to further my idea for a brand called "Panda Puffs". I decided to focus mainly on this idea as I felt it was the stronger contender and was best suited to a serial box character.
1.              I began by importing the initial front cover I had created as sketch, I made sure to adjust this file in Adobe Photoshop so that I could trace from it.
2.              I then imported the net of the cereal box which was provided to us and can be seen bellow. I used the pen tool to trace the shape of the box so I had a blank canvas to work from.

3.              After creating my canvas I then started to create my design from my sketch using Adobe Illustrator using the pen tool and using colours that would show my character in its best way.

To create my cereal net I have used tools in Adobe Illustrator such as the Pen and shape tool. I feel like doing this task has made think about the process I create things a lot more, as I normally work straight from the computer and not really designing and sketching as much as I used to mainly because I’m to into want to get to the main piece of work and being impatient. However I feel through drawing the design out first gives you a very clear idea of what your design looks like and knowing that my work can be improved on the computer shows me that there more potential and gives me a confidence boost in knowing my idea could look much better.


I am very pleased with my design and the process it has taken to make it. My design is based of a fiction brand called "Panda Puffs" this is a fun fruity puff cereal which appeals to a younger market. My aim for the colouring of the design was to make it subtle as I could for the target audience. I wanted the character and text to stand out the most on the box I feel I have done this. If I were to develop my design I would probably work on the background and try and make it more interesting than it is.