Loops & Living Holds
This was our first process & production lesson of the second
year. The aim of this lesson was to ease us back into using Adobe After
Effects. In this lesson we learnt about Loops & Living Holds.
Example of Loops & Living Holds in Graphic Design:
Vimeo Video - The Thomas Beale Cipher
1.
For this I had to create a simple
head and shoulders image, drawn or traced in Illustrator document size: width
1920 pixels, height 1080 pixels. In this document I had to place separate
elements of the figure onto separate layers, so they can animate independently
of each other (head, hat, glasses, tie, etc)
2.
I had to gather different textures next,
these may include wallpaper, fabric, patterns, wood, newspaper or anything else
you find interesting or visually appealing that you thought would look good on
your work. I needed 4-5 textures to work with. I imported these textures into
Photoshop and then saved them as jpeg (72dpi)
3.
Then I had to import our work into After
Effects making sure our page size mimicked the one we had created in
Illustrator. The frame rate of this work was 25 and the duration for this was 10
seconds long.
4.
In our document we had to change the
rotation anchor and pair each layer so that when it comes to moving the aspects
of the portrait it would move in a logical way.
5.
We then began to animate the work and we
did this by adding key frames to each stage of our work/ timeline moving
aspects of our portrait each time.
6.
In the next stage we were shown how to
apply a wiggler effect to our pieces of work. In my piece I have decided to put
the wiggler effect onto the body of my design, as I wanted minimal/subtle
movement in my design.
7.
After all the animation was completed on
our design we added the textures we had gathered from the Internet to places in
our design that seemed appropriate. I didn’t want toad to much to my design
with textures as I felt my Illustrator figure would be a lot stronger without
the textures.
8.
Finally we rendered the
design, making sure we rendered it at the correct settings (Apple ProRes 4444).
Bellow is my finished piece.